Storing information structures in display memory, Computer Graphics

What is the major disadvantages of storing information structures in display memory? A major disadvantage of storing information structures in display memory is that when color and intensity variations are incorporated into a frame buffer raster graphic device additional bit per pixel are required to produce these variations. Thus, the memory area required increase with increase in color and intensity variations. Thus larger memory areas are required to be kept reserved for color graphics display. Secondly since the frame buffer is a digital device and the CRT is and analog device so whenever some information is demanded from frame buffer, the information must first pass through a digital to analog converter and then transferred to the CRT.

Posted Date: 7/1/2012 6:33:14 AM | Location : United States

Related Discussions:- Storing information structures in display memory, Assignment Help, Ask Question on Storing information structures in display memory, Get Answer, Expert's Help, Storing information structures in display memory Discussions

Write discussion on Storing information structures in display memory
Your posts are moderated
Related Questions
Modelling and Rendering a surface Common practice in modelling and rendering a surface is to approximate it by a polygonal surface.  By a polygonal surface we mean a surface whi

Space Exploration: now, the farthest point far away from earth which the human was on the moon, although we continually want to learn more. A trip by a human to the other planet w

Write a program that allows interactive manipulation of the position and orientation of a camera. Draw a teapot at the global origin 0,0,0. You can find a shaded teapot model and

Types of Bitmap Images Bitmap images can include any number of colours but we distinguish among four main categories as: 1)      Line-art: These are images that include

Step1:  Read a text file which we want to hide. Step2:  Transform it into an array of its binary value. Step3: Transform this array into its equivalent one dimensional array

What are the advantages of rendering by patch splitting?  i. It is fast-especially on workstations with a hardware polygon-rendering pipeline.  ii. Its speed can be varied b

For this assignment you will write a GUI for plotting functions. The user will supply the de?nition of a function in the variable x, the range of x and y values to be plotted and t

Sprite animation interactive, may be non rectangular (Computer games) In its simplest form it is a 2-D graphic object which moves across the display. Sprites frequently can hav

Define pixel and frame buffer? Pixel is shortened forms of picture element. Every screen point is referred to as pixel or pel.  Picture definition is kept in a memory area c