Scenes - polygon rendering and ray tracing methods, Computer Graphics

Scenes - polygon rendering and ray tracing methods

In the context of ray tracing, a scene is a set of objects and light sources which will be viewed through a camera. All of these items are arranged in what is termed as the world, or world space that is an imaginary place along with height, depth and width as much like reality. For illustration, let's assume that you need to create an image of the Planets and their also satellites. After that our scene will comprise the planets and their respective satellites, a light source which will function as the sun and our camera that is where we are viewing this sight from.  Here we discuss several basic terms as objects, world, source, light, and so no involved along with the idea of scene in several detail.

Posted Date: 4/5/2013 3:56:42 AM | Location : United States







Related Discussions:- Scenes - polygon rendering and ray tracing methods, Assignment Help, Ask Question on Scenes - polygon rendering and ray tracing methods, Get Answer, Expert's Help, Scenes - polygon rendering and ray tracing methods Discussions

Write discussion on Scenes - polygon rendering and ray tracing methods
Your posts are moderated
Related Questions
refreh buffer

Question: Is CAD only helpful for design drawings? No. When true-scale, structurally valid drawings are the purpose for CAD's existence; it utilizes is as diverse as imagination

Video controller : A Fixed area of the system memory controller for the frame buffer, and the video controller is given direct access to the frame – buffer memory, frame – buffer

Disadvantages of CAD - Risk of deskilling - High training costs to use packages - Can move work overseas     One CAD operator can do work of 5 manual draftsmen

Achieve a perspective projection on the z = 0 plane of the unit cube, demonstrated in Figure (l) from the cop at E (0, 0, 10) upon the z-axis. Figure: I 01:  currently c

Q.   Give the difference between interpolation spleen and approximation spine. Also mention the geometric and parametric continuity conditions in these curves. Ans. A spleen s

Clipping and 3D Primitives This unit introduces you to three important concepts of Computer Graphics. After that discusses the concept of clipping, which means removal of objec

Q.   Explain the concept of area subdivision method. Write the conditions, when no further subdivision is needed and how we can test these condition. Ans. Area Subdivision Th

Cases for Digital Differential Analyzer Algorithm 1)  If in case 1, we plot the line another way round that is, moving in y direction via 1 unit every time and after that hunt

QUESTION (a) Draw and explain the block diagram of a Digital Signal Processing System for an analog signal. (b) Draw the pictorial representation of the signals at each leve