Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Orthographic and Oblique Projection - Viewing Transformation
Orthographic projection is the easiest form of parallel projection that is commonly utilized for engineering drawings. They truly show the 'true' shape as well as size of a particular plane face of a specified object. The projection is said to be orthographic when the direction of projection i.e. d = (d1, d2, d3) which has the direction of view plane normal N (or d is perpendicular to view plane). However it is termed as Oblique projection. The orthographic and oblique projection shows in the following figure 6.
Figure: Orthographic and oblique projection
We can notice here that the orthographic or perpendicular projection demonstrates only front surface of an object that includes only two dimensions: length as well as width. The oblique projection, conversely, demonstrates the front surface and the top surface that includes three dimensions: width, height and length. Thus, an oblique projection is one manner to show all 3-dimensions of an object in a particular view.
Write a C program to create a window of specified size and position and draw the following objects with dimensions of your choice, to fit within the window. (a) A point (b) A
BlackJack is a popular card game played in many casinos. The player plays against the dealer aiming to reach 21 points, or a score higher than the dealer without exceeding 21. The
Graphics Image Processing: The most generally utilized software is: Photoshop. Characteristics: I. Most general image processing software. II. Focuses upon
QUESTION a) What is a color management system? Briefly explain how it works. b) What are the three major factors affecting print permanence? c) Briefly explain three ways
want the source code of this titlted program
Relation between 2-D Euclidean system and Homogeneous coordinate system Suppose that P(x,y) be any point in 2-D Euclidean system. In HCS, we add a third coordinate to the poin
Ellipse generating algorithm: Algorithm is similar to circle algorithm. We divide the ellipse on the positive quadrant into two regions. Region 1 where the slope > -1, and Reg
what are the steps involved in 3D transformation
Web Design and Editing To edit and make a website, the big three softwares are use: 1) DreamWeaver (MacroMedia) 2) Frontpage (MicroSoft) 3) Go Live (Adobe) 4)
Parallel source and Distributed light source a) Parallel source: this is to be noted that while point source is at an infinite distance then light rays are parallel and func
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +1-415-670-9521
Phone: +1-415-670-9521
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd