Objects - polygon rendering and ray tracing methods, Computer Graphics

Objects - polygon rendering and ray tracing methods

Objects could be any state of material as solid, liquid. Gas and plasma. Though ray tracers can merely assist objects which can have mathematical description as cube, spheres, cylinders, planes and cones different combinations of these basic objects assist in creating more complex objects. It is significant to note that all objects have several kind of texture, that includes the color of the object, and also any bumpiness, design or shininess such designer of the image may need to use. Conversely, to simplify the discussion of how ray tracing works, we will identify color to be the only texture represent on the objects which will be illustrated.

Posted Date: 4/5/2013 3:57:56 AM | Location : United States







Related Discussions:- Objects - polygon rendering and ray tracing methods, Assignment Help, Ask Question on Objects - polygon rendering and ray tracing methods, Get Answer, Expert's Help, Objects - polygon rendering and ray tracing methods Discussions

Write discussion on Objects - polygon rendering and ray tracing methods
Your posts are moderated
Related Questions
Q.   Describe different types of parallel and perspective projection used in computer graphics.

Progressive Scan: Progressive or non-interlaced scanning is a process which displays, transmits or stores moving images wherein, the lines of all frame are drawn in order. It is i

Digital video can be characterized by a few variables: Frame rate : various frames displayed per second. The illusion of motion may be experienced on frame rates as low as 12 f

Important Points for Windowing Transformations 1. Window explains what is to be viewed and viewpoint describes where it is to be displayed. 2. Frequently window and viewpoi

what is ray tracing algorithm in hidden surface removal

computational algorithm for simulating the behavior of different physical and mathematical systems Monte Carlo methods are an extensively utilized class of computational algor

crt is an analog or digital device

You will write a two-dimensional precursor of the three-dimensional bouncing ball simulation that is one of your choices for a ?nal project. This involves adding functions to your

Simulating Accelerations - Computer Animation In previous block, we have seen the dominance and function of mathematics in computer graphics and now, we will undertake the invo

Define  Aspect ratio- Aspect ratio: The ratio of vertical points to horizontal points necessary to produce equal –length lines in both directions on the screen, is called as