Notes for specular reflection - polygon rendering, Computer Graphics

Notes for Specular reflection

(1) In addition to diffuse reflection, light sources produce highlights or bright spots termed as specular reflection. Such highlighting is extreme pronounced on shiny surfaces than upon dull surfaces.

(2) Thus, the local illumination model that is usually utilized:

illumination = Ambient + Diffuse + Specular

 

Posted Date: 4/5/2013 2:40:26 AM | Location : United States







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