Method to draw an object by using four bézier curves, Computer Graphics

Assignment Help:

Suggest a method to draw an object as in figure using four Bézier curves of suitable degree

Answer: Employ four quartic Bézier curves with the endpoint of one as the initial point of the next Bézier curve and the endpoint of fourth as the initial point of the first Bézier curve as shown using black dots in Figure. Other white dots are internal control points for the individual Bézier curves.   

2135_Method to draw an object by using four Bézier curves.png

To get the coordinates of control points, place it on a graph paper and approximately find out the coordinates. Remember that you are only approximating the arcs and this approximation is not exact. Reason - Circle cannot be reproduced by Bézier curves.


Related Discussions:- Method to draw an object by using four bézier curves

Program to implement procedures or functions, The goal of this assignment i...

The goal of this assignment is to implement procedures/functions using x86 assembly. In addition to implementing procedures/functions, this assignment requires to pass arguments us

Use the outline method to plot font boundaries, 1. Use the outline method t...

1. Use the outline method to plot the following font boundaries (style should remain the same). Implement your method in C language.    ANswer: Here letter G is produced

What is translation, What is translation?  Translation is the process o...

What is translation?  Translation is the process of changing the position of an object in a straight-line path from one coordinate location to another. Each point (x, y) in the

Relationships between scaling and wavelet function spaces, QUESTION (a)...

QUESTION (a) Median filters do not cater for a dynamic range of pixels in a given area, S. Thus to ensure that no loss of image details occur in S, adaptive median filters coul

., Define the working procedure of CRT with diagram

Define the working procedure of CRT with diagram

How does the z-buffer algorithm find out which surfaces, Illustration 1: H...

Illustration 1: How does the z-buffer algorithm find out which surfaces are hidden? Solution : Depth or Z-buffer algorithm employs a two buffer area each of two-dimensional ar

Write a c-code that plots an object on the window, Write a C-code that plot...

Write a C-code that plots an object on the window and on the user's click of mouse on the window, the object starts rotating continuously until the user presses the mouse again.

Points and lines - graphic primitives, Points and Lines - Graphic primitive...

Points and Lines - Graphic primitives In the previous section, we have seen to draw primitive objects; one has to firstly scan convert the objects. This concern to the operat

Explain briefly ancillary operations, Problem: a. Explain briefly six A...

Problem: a. Explain briefly six Ancillary Operations? b. When do ancillary operations take place? c. (i) What is flexography? (ii) Provide examples of finished produ

Negative accelerations - computer animation, Negative Accelerations - compu...

Negative Accelerations - computer animation In order to incorporate decreasing speed in an animation the time spacing between the frames must decrease, thus there exists lesser

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd