List of 3-d animation software, Computer Graphics

List of 3-D Animation Software

Here is a short list of several 3-D animation software are

- Softimage ( Microsoft)

-  Alias/Wavefront ( SGI)

-  3D studia MAX (Autodesk) Lightwave 3D (Newtek)

-  Prism 3-D Animation Software (Side Effects Software)

-  HOUDINI (Side Effects Software)

-  Apple's Toolkit for game developers

-   Digimation and so on.

Posted Date: 4/5/2013 6:32:43 AM | Location : United States







Related Discussions:- List of 3-d animation software, Assignment Help, Ask Question on List of 3-d animation software, Get Answer, Expert's Help, List of 3-d animation software Discussions

Write discussion on List of 3-d animation software
Your posts are moderated
Related Questions
what is zooming and panning in computer graph please explan??

pagemaker is a image editor

What is the use of Projection reference point?  In Perspective projection, the object positions are transformed to the view plane with these converged projection line and the p

General Perspective transformation with COP at the origin Here we suppose the given point P(x,y,z) be projected like P'(x',y',z') on the plane of projection. The center of pro

2D Clipping Algorithms Clipping is an operation that eliminates invisible objects from the view window.  To understand clipping, recall that when we take a snapshot of a scene,

Categories of Orthographic Projection Orthographic projection is additionally divided into Multi-view projection and axonometric projection, depending upon where the direction

Engineering: CAD has always been an imperative tool in industry. For illustration in automobile design, CAD could be utilized to model a car. Although with the advent of computer

Categorization of Light resources - Point source This is the easiest model for a light emitter. Currently rays from source obey radically diverging ways from the source positi

Illustration 1: How does the z-buffer algorithm find out which surfaces are hidden? Solution : Depth or Z-buffer algorithm employs a two buffer area each of two-dimensional ar

1. What do you understood by the term graphic primitives? Ans. Graphic primitives are the basic graphic objects that can be united in any number and method to produce a new i