Education training process, Computer Graphics

Education training process falls into three general categories:

1) Instructor Support Products: These are used through teachers additionally to text books, lectures and other activities in a class room environment.

2) Standalone or Self Paced Products: These are also called Computer depend training and is designed for students to replace teacher.

3) Combination Products: As the name indicates these fall among support and standalone products. These are used through students on the directions of the instructors or to improve classroom activities.

 

Posted Date: 4/9/2013 2:20:11 AM | Location : United States







Related Discussions:- Education training process, Assignment Help, Ask Question on Education training process, Get Answer, Expert's Help, Education training process Discussions

Write discussion on Education training process
Your posts are moderated
Related Questions

Can you list at least three important applications of computer graphics? There are lots of interesting applications of computer graphics. Three common applications are compute

Determine the advantages of raster-scan systems (i)  Rasterisation is now performed faster since a special purpose processor is used. (ii)  The CPU is not slowed down by the

Different types of Simulating Motion - Computer Animation Here we discuss different ways of simulating motion as: a. Zero Acceleration or Constant Speed b. No

Education courses, skills, and knowledge are sometimes taught of context because of lack of application of real time examples. To resolve this, educators are using multimedia to br

Draw and explain the diagram of a Raster scan system with a display processor. Explain each unit of the diagram.

3-D Transformation The capability to represent or display a three-dimensional object is basically to the knowing of the shape of that object. Moreover, the capability to rotat

Three Dimensional Concepts and Display Methods   Imagine yourself taking a picture by a camera.  What do you normally do?  You specify a viewpoint and view direction and then s

Explain depth buffer method

What are the different ways of specifying spline curve?  Using a set of boundary conditions that are imposed on the spline. Using the state matrix that characteristics