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Question 1 Discuss the general properties of analog signal
Question 2 Differentiate images and graphics
Question 3 Explain the video compression standard H.263
Question 4 What is arithmetic coding? Explain with an example
Question 5 List and explain the multimedia application classes
Question 6 Explain the working of CRT monitor
To prove: P (u = 0) = p0 Solution : = p 0 B n,0 (u) + p 1 B n, 1 (u) +...... + p n B n, n (u)...............(1) B n,i (u) = n c i u i (1 - u) n-i B n,0
Problem : a. (i) Give another name for adjacent color. (ii) Describe briefly what do you understand by an adjacent color? b. (i) Describe briefly what do you unders
Reflection and Shear There are a few important transformations which are not primitive in the sense that they can be expressed as compositions of translation, rotation and scal
Exceptional cases - Orthographic Projection 1) We have an Orthographic projection, if f=0, then cot (β) =0 that is β=90 0 . 2) β =cot-1 (1)=450 and this Oblique projec
what is curve clipping
Diffuse Reflection - Polygon Rendering & Ray Tracing Methods It is characteristic of light reflected from a non-shiny, dull surface. Objects illuminated solely through diff
Question: (a) Using suitable examples, explain the following basic principles of design: (i) Proximity (ii) Repetition (iii) Contrast (iv) Alignment. (b) Color h
Define Octrees? Hierarchical tree structures called octrees, are used to show solid objects in some graphics systems. Medical imaging and other applications that needs display
Question: (a) Sound often gives the only effective way to convey an idea, elicit an emotion, or dramatise a point. Explain two situations of the use of sound that would be con
Depth-buffer (or z-buffer) Method Z-buffer method is a fast and easy technique for specifying visible-surfaces. Z-buffer method is also termed to as the z-buffer method, as
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