Containment test - visible surface detection, Computer Graphics

Assignment Help:

Containment Test -  visible surface detection

Test: That is Containment test: it can be either comprised (contained) or surrounding polygon, if intersection test fails. Therefore we perform the containment test for this type of test we have the subsequent three cases, demonstrated in the figures (a),(b) and also (c).

a)   P1 contains P2. b)   P2 contains P1.

c)   P1 and P2 are disjoint.

1838_Containment Test - Visible Surface Detection.png

                                         Figure (a): P1 contained P2          (b) P2 contained P1           (c) P1and P2 are disjoint

Case a: Confirm a vertex point of P2 lies inside of P1. Whether the result is true, P2 is entirely within of P1.

Case b: Verify where P2 contains a vertex point of P1, if the consequence of case a is not true. If the result is true, then P2 comprises P1.

Case c: If both case-a and case-b as containment test such are failed then we decided to disjoint P1 and P2.

For a known screen area, we remain a PVPL that is potentially visible polygons list, those in categories 1, 2 and 3. Disjoint polygons are certainly not visible. Also, notice that on subdivision of a screen region, disjoint and surrounding polygons keep in surrounding and disjoint polygons of the newly formed regions. Thus, only intersecting and contained polygons necessitate to be reclassified.


Related Discussions:- Containment test - visible surface detection

High level techniques - motion specification, High Level Techniques (Motion...

High Level Techniques (Motion Generalized) These are techniques utilized to explain the general motion behavior of any type of graphic object. Such techniques are algorithms o

What are the disadvantages with the boundary representation, Disadvantages ...

Disadvantages with the Boundary Representation (i) It requires more storage than the corresponding half-space method. (ii) There is no guarantee that the object created is v

Summary of graphic primitives, Summary of Graphic Primitives In this a...

Summary of Graphic Primitives In this all section, we have illustrated the basic graphic primitives that are line, point and circle; we have also illustrated both practical an

Explain reflection, What is reflection?  The reflection is actually the...

What is reflection?  The reflection is actually the transformation that produces a mirror image of an object. For this use some angles and lines of reflection.

Crt, working of crt

working of crt

Animation, name some of the standard motion in key frames

name some of the standard motion in key frames

Procedural animation - computer animation, Procedural Animation - Computer ...

Procedural Animation - Computer Animation This category of animation is utilized to produce real time animation that permits a more diverse series of actions to occur. These a

Introduction of visible surface detection, Introduction of Visible Surface ...

Introduction of Visible Surface Detection For displaying a realistic presentation of the given 3Dimentional object, hidden surfaces and hidden lines should be identified fo

Storing information structures in display memory, What is the major disadva...

What is the major disadvantages of storing information structures in display memory? A major disadvantage of storing information structures in display memory is that when color an

Definitions of hypermedia, Definitions of Hypermedia It is a term ...

Definitions of Hypermedia It is a term created through Ted Nelson in the year 1970. It utilized as a logical extension of the term hypertext, wherein graphics, video, audi

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd