Constant intensity shading or flat shading, Computer Graphics

Constant intensity shading OR Flat shading 

In this technique particular intensity is calculated for each polygon surface that is all points that lie upon the surface of the polygon are displayed along with similar intensity value.

This constant shading is helpful for quickly displaying the common appearance of a curved surface, although this shading does not convey explicit information regarding the curved surface. 

 

Posted Date: 4/5/2013 3:01:05 AM | Location : United States






Your posts are moderated
Related Questions
Horizontal Retrace - Hardware Primitives Horizontal retrace refers to the time an electron beam takes to traverse a scan line.Vertical retrace means the time taken by the elect

Cases of the Sutherland Hodgman Polygon Clipping Algorithm In order to clip polygon edges against a window edge we move from vertex V i to the subsequent vertexV i+1 and cho

Introduction To Computer Graphics Early man employed drawings to communicate even before he learnt to communicate, write or count. Incidentally, these earliest hierogly

Definitions of Hypertext A manner of presenting information online along with links among one piece of information and the other. These links are termed as hypertext links

2-D and 3-D Transformations Previously, we have presented approaches for the generation of polygonal regions and lines. We identified that once the objects are produced, the v

Explain window to view port transformation

Question: (a) A statistical encoding algorithm is being considered for the transmission of a large number of long text files over a public network. Part of the file content i

Determine the perspective transformation matrix upon to z = 5 plane, when the center of projection is at origin. Solution. As z = 5 is parallel to z = 0 plane, the normal is s

Types of Animation Systems: Keyframe, scripting and parameterized •Morphing: object shape's transformation from one form to the other is termed as morphing that is short form

Implement Cohen Sutherland and Liang Barsky line clipping algorithms in C-language.  Test your code for line segments with end points falling in various regions.