Common information, Game Theory

 

An item of information of data in a very game is common grasp ledge if all of the players realize it (it is mutual grasp ledge) and every one of the players grasp that each one different players realize it and every one different players know that each one different players know that each one different players realize it, and so on. this can be rather more than merely saying that one thing is thought by all, however conjointly implies that the actual fact that it's known is additionally known by all, etc. take into account an easy example of 2 allied armies situated on opposite hilltops waiting to attack their foe. Neither commander can attack unless he's positive that the opposite can attack at precisely the same time. the primary commander sends a messenger to the opposite hilltop with the message "I conceive to attack within the morning." The messenger's journey is perilous and he might die on the thanks to delivering the message. If he gets to the opposite hilltop and informs the opposite commander - will we have a tendency to make certain that each can attack within the morning? Note that each commanders currently grasp the message, however the primary cannot be positive that the second got the message. Thus, common information implies not solely that each grasp some piece of knowledge, however may be completely assured that the remainder no it, which the remainder grasp that we all know it, and so on.

 

Posted Date: 7/21/2012 4:30:48 AM | Location : United States







Related Discussions:- Common information, Assignment Help, Ask Question on Common information, Get Answer, Expert's Help, Common information Discussions

Write discussion on Common information
Your posts are moderated
Related Questions
Identification is a problem of model formultion, rather than inf nlnde! estimation or appraisal. We say a model is identified if it is in a unique statistical form, enabling unique

A trigger strategy sometimes applied to repeated prisoner's dilemmas during which a player begins by cooperating within the initial amount, and continues to cooperate till one defe


The title of a "player" who selects from among her methods randomly, primarily based on some predetermined chance distribution, instead of strategically, primarily based on payoffs

Tower defense - is a subgenre of real-time strategy games. The goal of tower defense games is to try to stop enemies from crossing a map by building towers which shoot at them as t

GAME PLAYING IN CLASS There are several games that are appropriate for use on the first or second day of class. These games are simple but can be used to convey important poin

In a Variable add game, the add of all player's payoffs differs counting on the methods they utilize. this can be the other of a continuing add game during which all outcomes invol

Two individuals (i ∈ {1, 2}) work independently on a joint project. They each independently decide how much e ort ei they put. E ort choice has to be any real number between 0 and

A class of games of imperfect data during which one player (the principal) tries to supply incentives to the opposite (the agent) to encourage the agent to act within the principal

in a rectangular game pay off matrix of player a is as follows B1 B2 A1 5 7 A2 4 0 salve the game write down the pay off matrix of B and then solve the game.