Basic approaches for visible surface determination, Computer Graphics

Basic Approaches for Visible Surface Determination

There are two basic approaches for visible-surface determination, as per if they deal along with their projected images or along with object definitions directly. These two approaches are termed as image-space approach and object-space approach, correspondingly. Object space processes are implemented in the physical coordinate system wherein objects are explained whereas image space processes are implemented in screen coordinate system wherein the objects are viewed. In both cases, we can imagine of each object like comprising one or more polygons as or more complicated surfaces.

Posted Date: 4/4/2013 6:40:51 AM | Location : United States







Related Discussions:- Basic approaches for visible surface determination, Assignment Help, Ask Question on Basic approaches for visible surface determination, Get Answer, Expert's Help, Basic approaches for visible surface determination Discussions

Write discussion on Basic approaches for visible surface determination
Your posts are moderated
Related Questions
What is Aspect ratio?  The ratio of vertical points to the horizontal points essential to produce length of lines in both directions of the screen is known as the Aspect ratio.

Non-Zero Accelerations - Computer Animation This method of simulating the motion is fairly helpful introducing the realistic displays of speed changes, particularly at the sta

Important Points about the Transformation for isometric projection Note: We can also verify such Isometric transformation matrix through checking all the foreshortening fact

what are the advertising effects of scan conversion

How avar values generate to get realistic movement There are numerous ways of generating avar values to get realistic movement. One way is to use markers on a real person (or w

Adobe Photoshop - Softwares for computer animation Whereas Adobe Photoshop is not a computer animation application, this is one of the top of the line graphics programs. This

Local Illumination Model - Polygon Rendering In this only light that is directly reflected by a light source through a surface to our eyes is observed. No explanation is taken

Video controller : A Fixed area of the system memory controller for the frame buffer, and the video controller is given direct access to the frame – buffer memory, frame – buffer

Liquid Crystal Display - Graphics Hardware It is a type of display utilized in digital watches and several portable computers. These work along with polarized ambient as outsi

explainapplication of coherence in visible surface detection method