Area subdivision method-obscures the continuing two surface, Computer Graphics

Assume here are three polygon surfaces P,Q, R along with vertices specified by as: P: P1(1,1,1), P2(4,5,2), P3(5,2,5)

And as Q: Q1(2,2,0.5), Q2(3,3,1.75), Q3(6,1,0.5) R: R1(0.5,2,5.5), R2(2,5,3), R3(4,4,5)

By using the Area subdivision method, that of the 3-polygon surfaces P, Q, R obscures the continuing two surfaces? Let assume z=0 is the projection plane.

Solution: Now, we have z=0 is the projection plane and P, Q, R is the 3-Dimentional planes.

We apply initially three visibility decision tests that are (a), (b) and (c), to verify the bounding rectangles of all surfaces against the region boundaries in the xy- plane. By using test 4, we can find out whether the minimum depth of individual of the surrounding surface S, that is nearer to the view plane.

Posted Date: 4/5/2013 1:37:14 AM | Location : United States







Related Discussions:- Area subdivision method-obscures the continuing two surface, Assignment Help, Ask Question on Area subdivision method-obscures the continuing two surface, Get Answer, Expert's Help, Area subdivision method-obscures the continuing two surface Discussions

Write discussion on Area subdivision method-obscures the continuing two surface
Your posts are moderated
Related Questions
Distinguish between parallel and perspective projection Parallel Projection Perspective projection Coordinate position are transformed

example for desigining animation sequence

Scan line algorithm and seed fill algorithm Two basic approaches are followed in area filling on raster systems.  In the first approach overlap intervals for scan lines that cr

mcqs of illustration in nts test

Q. What Colour depths are basically used? Basically the number of colours are an exponential power of 2 as for Colour Depth n, colours can be showed. The most popular colour mo

Plane Equation - Curves and Surfaces Plane is a polygonal surface that bisects its environment in two halves. One is termed to as forward and another as backward half of som

What is reflection and clipping? The reflection is actually the transformation that makes a mirror image of an object. For this use some angles and lines of reflection.  Cli

PIXEL PAINT: The pixel paint file format permits a document to be opened in the pixel paint and pixel paint professional graphics application. Such format permits you to identify

For this assignment, you will program a game called Pig. Pig is a two-player game where players compete to be the first to reach (or surpass) 100 points. Pig usually involves playe

Projections - Viewing Transformation Specified 3-D object in a space, Projection can be explained as a mapping of 3-D object into 2-D viewing screen. Now, 2-D screen is termed