Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
2-D Viewing and Clipping - Raster Graphics and Clipping
In the previous two units of this block, we illustrated the basic elements of computer graphics, that is, the hardware and the software utilized for graphic systems with the graphic primitives utilized to create graphic images. Here, we are in a position to discuss technicalities concerned to the display of any graphic image or primitive. So let us start with, the idea of clipping for both line and point clipping, followed via the concerned algorithms utilized to perform line clipping. We shall subsequently examine the idea and algorithm associated to polygon clipping and end with a discussion on window to viewport transformations.
Clipping may be explained as the procedure which considers the portions of a picture lie within the region, and thus, it should be shown or outside the particular region, and therefore, not to be drawn. The algorithms which perform the task of clipping are termed as clipping algorithms there are different types, as:
Additionally, there are a broad variety of algorithms which are designed to do specific types of clipping operations, several of them that will be discussed in section.
Line Clipping Algorithms:
Program of PERT in c language
Rigid body or Non-Rigid body Transformations 2D transformations can be classified as rigid body or non-rigid body transformations. Rigid body transformations keep the shape and
Other curves - parabola and hyperbola Conic sections such as parabola and hyperbola are used in many instances such as in motion planning along a trajectory or in modelling the
Transformation for 3-D Scaling As we already seen that the scaling process is mainly utilized to change the size of an object. The scale factors find out whether the scaling i
Categorization of Light resources - Point source This is the easiest model for a light emitter. Currently rays from source obey radically diverging ways from the source positi
Question 1) Encode the following string using HUFFMAN ENCODING: DO YOU LIKE TINKY WINKY OR EMPTY DUMPTY? Empty spaces are considered.
Seed fill algorithm A seed fill algorithm starts with a known initial interior point of the polygon and spreads out to determine other interior points to fill the given closed
Definitions of Hypermedia It is a term created through Ted Nelson in the year 1970. It utilized as a logical extension of the term hypertext, wherein graphics, video, audi
List out the merits of Plasma panel display? Merits Refreshing is not needed Produce a very steady image free of Flicker Less bulky than a CRT. Demerits
Poser - software to generate computer animations Poser: Poser through Curious Labs Creates 3-dimentaional complex models which you can view from any angle, distance o
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +1-415-670-9521
Phone: +1-415-670-9521
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd