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Let P be a minimization problem. For each instance x of P there are several feasible solutions. Each feasible solution s has a cost cost(s) and we want to find a solution of x with the minimum cost. We know the cost of each feasible solution for an instance of size n is an integer between 1 and n4. We do not know how to solve p, but we have access to an algorithm A that solves the decision version of 77: Given an instance x of P and an integer k, it returns "Yes"if there exists a feasible solution for x with cost at most k and returns "No" Otherwise. The running time of A on an input of size n is e(n log n). Given an input x of size n, give an algorithm that runs in time 0(n log2 n) and finds the cost of an optimal solution for x.
Describe a FAIRCOIN algorithm that returns either 0 or 1 with equal probability, using ONEINTHREE as your only source of randomness.
currency conversion design pseudocodeprogram pseudocodestart main moduledeclare option 0declare value 0declare
Discuss how you would use different RAIDs in the workplace.
Using our Stack Data Structure for storing Disk objects (see attached zip file), implement the game The Towers of Hanoi for 3 disks and 3 columns (as simulated at: http://www.mathsisfun.com/games/towerofhanoi.html).
Pseudo code implemented for both the stack and queue methods and Documented pseudo code
This part will use both a stack and queue in order to convert expressions from infix to postfix notation.
Create a 10-12 slide presentation describing the data types. Include the following in your presentation: Introductory slide and Slide for each data type
Describe an algorithm to play the Game of Nim using all of the three tools discussed in class (pseudocode, flowchart, hierarchy chart).
What are the reasons for object orientation? What is the relationship of the object model to the data structure
You will implement a state-space search that will find a solution to the sixteenpuzzle. For this program, in addition to the state-space search control, you will need to implement at least two other classes
Generalize the 2-3 algorithms for INSERT and DELETE to K-J trees, where non-leaf vertices have between K and J children for fixed integers K >=2, and J>= 2K-1.
Discuss and define normalization and what are the basic steps of the normalization process?
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