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You implemented a distributed rental car management system using Java TCP Sockets and object streams. The goal of this project is to use code from your TCP project and create a new implementation of the rental car management system using Java RMI.
The basic design approach is based on the fact that the client will be interacting with the remote interface provided by a remote inventory manager object. The first step of this project is to define the remote interface provided by the inventory manager. The public methods provided by your existing inventory manager should form the basis for your remote interface specification. At most, minor changes should be needed. If you are passing messages into your inventory manager methods, you should consider that some of the items in your existing message class would not be needed in the RMI environment. Once you have a remote interface defined, you should create a remote inventory class that implements the remote interface. This class will contain most of the code from the inventory manager of your previous assignment. This class must be built as an RMI object, so remember to do all the things necessary to create a remote object. Next, create the object server for your remote inventory manager object. Here you may not be using any of the code the from server in your previous project. Remember, all a remote object server needs to do is create an instance of the remote object and register it with the RMI registry. Finally, you will need to create the client for your remote object. For this, you will start with the client code from your previous project which includes all the GUI and event handling code. Remove all the socket and data stream variables and setup. In the constructor of the client, add code to acquire a reference to the remote inventory manager. In the event handler, instead of using object streams to send a message, you will simply invoke methods on the remote object and process the values returned by those method calls. When your system is running, check all four operations for correct functionality. Also verify that your system runs correctly for multiple active clients. Be sure to demonstrate your system to the instructor for approval and take screen shots of multiple active clients. When you have completed your project, turn in your cover sheet, screen shots, and all your source code.
Write the servlet code for accepting two numbers from user show addition and multiplication of numbers. If error occurs, then call JSP error page to display suitable error message.
Write a program that allows a teacher to compute the average grades for EACH student in his or her class (NOT a single average for the entire class)
In this problem you will write a class that implements an ordered list of Strings.
Write a CarbonFootPrint with only a pure virtual getCarbonFootprint method - Have each of your classes inherit from the abstract class and implement the getCarbonFootprint method to compute an appropriate carbon footprint for that class.
Design, and implement a class that will be used in a program that simulates a combination lock. The lock has a circular knob with the numbers 0 through 39 marked on the edge, and it has a three-number combination, which we will call x,y,z.
Programming using the Java language. The basic concepts of object-oriented programming. Topics used will include algorithmic logic, control structures, data and program design, objects and classes.
have an array, how do i remove an entry from the array at the index method?
You need to write a program that prompts the user for a start date and an end date and then prints all of the dates between them (inclusive), with seven tab-separated dates on each line.
Your Company constructs concrete hemispherical domes that range in diameter from 40 to 90 feet and increments of 5 feet.
Create a program in Java that displays "Hello world!", No Design Section is required for this assignment, Copy and Paste your code into the Source Programs section and a screen shot of the results in the Output section.
A game of tic-tac-toe, two players (one the computer) take turns marking an available cell in a 3 X 3 grid (a two dimensional array) with their respective tokens (either and X or an O). When one player has placed three tokens in a horizontal
Write a sequence of Java statements that report the last letter of each word in the string.
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